quickstart
Getting Started
Minimum path from unboxing hardware to seeing live values in Unreal.
Getting Started
This quickstart gets a new deployment running with the least number of decisions.
1. Unbox And Verify Hardware
Confirm you have:
- ESP32-C6 sensor nodes for your selected kit
- Optionally, an edge host to run the Twinise hub gateway service
- Power adapters and required cables
Each device carries a factory-assigned hardware ID encoded in its printed QR label.
2. Provision Device
Using the Twinise mobile app:
- Create or select a project in Twinise Cloud.
- Scan the device's QR label with the Twinise mobile app.
- Provision Wi-Fi credentials and the device access token over BLE.
After provisioning, the device joins Wi-Fi and publishes a connected event; its status shows online once telemetry arrives.
3. Validate Telemetry
Before Unreal setup, verify cloud data:
- Events are arriving every expected interval
- Metrics contain expected keys and units
- Timestamp updates are current
4. Connect Unreal Project
- Install and enable the Twinise plugin.
- Set the cloud endpoint in plugin settings and sign in with your Twinise account.
- Add a Twinise Device Tag with a known
device_idto a test actor. - Display one metric on screen/material.
5. Production Readiness Checklist
- Naming convention for device IDs finalized
- Required metrics documented per zone
- Alert thresholds defined
- Fallback behavior for missing data implemented