quickstart

Getting Started

Minimum path from unboxing hardware to seeing live values in Unreal.

Getting Started

This quickstart gets a new deployment running with the least number of decisions.

1. Unbox And Verify Hardware

Confirm you have:

  • ESP32-C6 sensor nodes for your selected kit
  • Optionally, an edge host to run the Twinise hub gateway service
  • Power adapters and required cables

Each device carries a factory-assigned hardware ID encoded in its printed QR label.

2. Provision Device

Using the Twinise mobile app:

  1. Create or select a project in Twinise Cloud.
  2. Scan the device's QR label with the Twinise mobile app.
  3. Provision Wi-Fi credentials and the device access token over BLE.

After provisioning, the device joins Wi-Fi and publishes a connected event; its status shows online once telemetry arrives.

3. Validate Telemetry

Before Unreal setup, verify cloud data:

  • Events are arriving every expected interval
  • Metrics contain expected keys and units
  • Timestamp updates are current

4. Connect Unreal Project

  1. Install and enable the Twinise plugin.
  2. Set the cloud endpoint in plugin settings and sign in with your Twinise account.
  3. Add a Twinise Device Tag with a known device_id to a test actor.
  4. Display one metric on screen/material.

5. Production Readiness Checklist

  • Naming convention for device IDs finalized
  • Required metrics documented per zone
  • Alert thresholds defined
  • Fallback behavior for missing data implemented

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